Definevoxel (DEF): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Deprecated}} | |||
<span {{code}}>'''definevoxel''' <filename></span><br /> | <span {{code}}>'''definevoxel''' <filename></span><br /> | ||
<span {{code}}>'''definevoxeltiles''' <first tilenum> <last tilenum></span> | <span {{code}}>'''definevoxeltiles''' <first tilenum> <last tilenum></span> | ||
Line 7: | Line 9: | ||
[[Category:DEF commands]] | [[Category:DEF commands]] | ||
Latest revision as of 03:17, 29 August 2020
This feature is deprecated. It's recommend not to use this feature. |
definevoxel <filename>
definevoxeltiles <first tilenum> <last tilenum>
Defines a voxel to replace sprites in the game. <filename> is the name of the .KVX file containing the voxel.
definevoxeltiles defines the range of ART-file tiles to replace with the voxel.