Setngcflags: Difference between revisions
Jump to navigation
Jump to search
Created page with "'''setngcflags''' <const/var> <idx1> [<idx2>...] Gets/sets the flags for the newgamechoices entries at the specified indices. The index list is variable-sized, up to a maximum of 3. This can be used to enable/disable the MEF_Hidden and MEF_Locked state. Supersedes the userdef struct members: `m_newgamecustomopen` and `m_newgamecustomsubopen`. See also: getngcflags Category:EDuke32_specific_commands Category:Userdef structure manipulation" |
No edit summary |
||
Line 1: | Line 1: | ||
'''setngcflags''' <const/var> <idx1> [<idx2>...] | '''setngcflags''' <const/var> <idx1> [<idx2>...] | ||
Sets the flags for the newgamechoices entries at the specified indices. | |||
The index list is variable-sized, up to a maximum of 3. | The index list is variable-sized, up to a maximum of 3. | ||
Latest revision as of 08:39, 5 July 2025
setngcflags <const/var> <idx1> [<idx2>...]
Sets the flags for the newgamechoices entries at the specified indices. The index list is variable-sized, up to a maximum of 3.
This can be used to enable/disable the MEF_Hidden and MEF_Locked state. Supersedes the userdef struct members:
`m_newgamecustomopen` and `m_newgamecustomsubopen`.
See also: getngcflags