Newgamecustomsubopen: Difference between revisions

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Array of [[bitfield]]s where each array entry corresponds to a top-layer menu entry, and each bit corresponds to an entry in the submenu. (see: [[DEF_Language#newgamechoices|newgamechoices]])
Array of [[bitfield]]s where each array entry corresponds to a top-layer menu entry, and each bit corresponds to an entry in the submenu. (see: [[DEF Language#newgamechoices|newgamechoices]])


If a bit is set, it disables the '''locked''' and '''hidden''' flag for the corresponding submenu entry.
If a bit is set, it disables the '''locked''' and '''hidden''' flag for the corresponding submenu entry.

Latest revision as of 06:33, 20 August 2025

Array of bitfields where each array entry corresponds to a top-layer menu entry, and each bit corresponds to an entry in the submenu. (see: newgamechoices)

If a bit is set, it disables the locked and hidden flag for the corresponding submenu entry.

Example:

setu .newgamecustomsubopen 2 0x10  // disables flags for the 5th submenu entry of the 3rd top-level menu entry