PROJ SYREPEAT: Difference between revisions

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Syntax is:
Syntax is:


defineprojectile <tile number> PROJ_SYREPEAT <number>
[[defineprojectile]] <tile number> PROJ_SYREPEAT <number>


Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s y to.
Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s y to.

Revision as of 21:44, 23 December 2004

PROJ_SXREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.

Syntax is:

defineprojectile <tile number> PROJ_SYREPEAT <number>

Where <number> is the size you wish to set the spawned actor's y to.