Events: Difference between revisions

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Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the [[EDuke32 event list]] for a complete list of all currently valid events in EDuke32.
Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the [[EDuke32 event list]] for a complete list of all currently valid events in EDuke32. Also see [[onevent]].

Revision as of 21:17, 23 December 2004

Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the EDuke32 event list for a complete list of all currently valid events in EDuke32. Also see onevent.