Screenpeek: Difference between revisions
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Screenpeek gives the player whose view is currently onscreen. Use in actor code will cause a [[desync]] if great care is not taken. Its main | Screenpeek gives the player whose view is currently onscreen. Use in actor code will cause a [[desync]] if great care is not taken. Its main purpose is to decide what to display onscreen during display events. | ||
Revision as of 13:31, 10 January 2005
Screenpeek gives the player whose view is currently onscreen. Use in actor code will cause a desync if great care is not taken. Its main purpose is to decide what to display onscreen during display events.