Ifcount: Difference between revisions

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Checks to see if the current [[actor]] has counted to <number> of time units. One time unit is 1/15 of a second.
Checks to see if the current [[actor]] has counted to <number> of time units. One time unit is 1/15 of a second.
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 23:58, 23 September 2005

ifcount <number>

Checks to see if the current actor has counted to <number> of time units. One time unit is 1/15 of a second.