Ifcount: Difference between revisions
Jump to navigation
Jump to search
BlasterDRP (talk | contribs) mNo edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
Checks to see if the current [[actor]] has counted to <number> of time units. One time unit is 1/15 of a second. | Checks to see if the current [[actor]] has counted to <number> of time units. One time unit is 1/15 of a second. | ||
[[Category:Duke3D 1.3/1.5 commands]] |
Revision as of 23:58, 23 September 2005
ifcount <number>
Checks to see if the current actor has counted to <number> of time units. One time unit is 1/15 of a second.