Ifnotmoving: Difference between revisions

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Checks if the current [[actor]] has stopped moving. Mostly useful to see whether or not an [[actor]] has hit a wall.
Checks if the current [[actor]] has stopped moving. Mostly useful to see whether or not an [[actor]] has hit a wall.
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 00:02, 24 September 2005

Checks if the current actor has stopped moving. Mostly useful to see whether or not an actor has hit a wall.