Ifwasweapon: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
BlasterDRP (talk | contribs)
mNo edit summary
 
No edit summary
Line 2: Line 2:


Goes with [[ifhitweapon]]. Checks if the current [[actor]] was struck by the specific <weapon>.
Goes with [[ifhitweapon]]. Checks if the current [[actor]] was struck by the specific <weapon>.
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 00:05, 24 September 2005

ifwasweapon <weapon>

Goes with ifhitweapon. Checks if the current actor was struck by the specific <weapon>.