Eqspawnvar: Difference between revisions
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[[Spawn]]s [[actor]] referenced by [[gamevar]] and inserts it into the [[decal deletion queue]]. [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[qspawn]], [[qspawnvar]], [[eqspawn]] and [[insertspriteq]]. | [[Spawn]]s [[actor]] referenced by [[gamevar]] and inserts it into the [[decal deletion queue]]. [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[qspawn]], [[qspawnvar]], [[eqspawn]] and [[insertspriteq]]. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Sprite manipulation]] |