Setactor: Difference between revisions

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Use setactor to set the value of <functionname> to the [[gamevar]] <[[gamevar]]> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]> . See [[Actor Member Functions]].
Use setactor to set the value of <functionname> to the [[gamevar]] <[[gamevar]]> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]> . See [[Actor Member Functions]].
[[Category:EDuke commands]]
[[Category:Sprite manipulation]]

Revision as of 10:06, 24 September 2005

setactor[<sprite id>].<functionname> <gamevar>

Use setactor to set the value of <functionname> to the gamevar <gamevar> within the actor determined by the gamevar <sprite id> . See Actor Member Functions.