Setactor: Difference between revisions
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| Use setactor to set the value of <functionname> to the [[gamevar]] <[[gamevar]]> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]> . See [[Actor Member Functions]]. | Use setactor to set the value of <functionname> to the [[gamevar]] <[[gamevar]]> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]> . See [[Actor Member Functions]]. | ||
| [[Category:EDuke commands]] | |||
| [[Category:Sprite manipulation]] | |||
