Hurt delay: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Matteus (talk | contribs)
No edit summary
 
No edit summary
 
Line 6: Line 6:
FORCEFIELD: 16<BR>
FORCEFIELD: 16<BR>
BIGFORCE: 26<BR>
BIGFORCE: 26<BR>
[[Category:Player structure members]]

Latest revision as of 15:35, 24 September 2005

This is a count-down timer. It is used to provide a delay between damage for items that auto-hurt.
-Set and check for delay:
CACTUS: set to 16. Delay until 8

-Set, but don't delay:
FORCEFIELD: 16
BIGFORCE: 26