Scuba on: Difference between revisions

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scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater ([[sector.lotag]] == 2)
scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater ([[sector.lotag]] == 2)
[[Category:Player structure members]]

Revision as of 15:47, 24 September 2005

scuba_on is set to one when the player is underwater and there is scuba air left (scuba_amount) It is set to zero when the scuba is on and the scuba_amount is decremented to zero. It is also reset to zero when not underwater (sector.lotag == 2)