Show empty weapon: Difference between revisions
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When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the [[last_full_weapon]] was GROW_WEAPON.<BR> | When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the [[last_full_weapon]] was GROW_WEAPON.<BR> | ||
More will have to be done here to allow any weapon type to have sub-weapons... | More will have to be done here to allow any weapon type to have sub-weapons... | ||
[[Category:Player structure members]] |
Revision as of 15:48, 24 September 2005
show_empty_weapon is a count-down timer.
It is initialized to zero.
It is set to 32 when a new weapon is picked up.
When show_empty_weapon reaches zero from non-zero, the subweapon flag is set if the last_full_weapon was GROW_WEAPON.
More will have to be done here to allow any weapon type to have sub-weapons...