Spritenvg: Difference between revisions
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Causes [[sprite]] <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy. | Causes [[sprite]] <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Sprite manipulation]] |
Revision as of 19:31, 24 September 2005
spritenvg <tilenum>
Causes sprite <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy.