Shoot: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Projectile manipulation]] |
Revision as of 22:45, 24 September 2005
shoot <tilenum>
Causes the current actor to fire the projectile <tilenum>.