Shoot: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Projectile manipulation]]

Revision as of 22:45, 24 September 2005

shoot <tilenum>

Causes the current actor to fire the projectile <tilenum>.