Sizeat: Difference between revisions

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m Removed illegible/unnecessary information; sprite xrepeat and yrepeat can be set manually via the sprite edit menu in Mapster32
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Like [[sizeto]], but instantaneous. 64 64 is the default sprite size.
Like [[sizeto]], but instantaneous. 64 64 is the default sprite size.
If you want to change the size of an actor sprites, remember that if it is not respawned, it is already on Build withour respawn, you must already have the custom sizeat on it usign 8, 4, 6 and 2 keys on the sprite (except original game enemis).
To do it:
You have a custom boss with sizeat 80 80, so you must click 16 times the keys 6 and 2 (80 - 64 = 16) to grow it.
If the enemy is 48 40, you must press key 8 (y) 16 times (64 - 48 = 16) and key 4 (x) 24 times (64 - 40 = 24).


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 11:27, 1 March 2006

sizeat <xrepeat> <yrepeat>

Like sizeto, but instantaneous. 64 64 is the default sprite size.