EVENT GETMENUTILE: Difference between revisions
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onevent EVENT_GETMENUTILE | onevent EVENT_GETMENUTILE | ||
setvar RETURN <tilenum> | setvar [[RETURN]] <tilenum> | ||
endevent | endevent | ||
Revision as of 10:44, 24 July 2006
EVENT_GETMENUTILE is used to set a custom tile for the main menu background.
EXAMPLE:
gamevar MENU_TILE <flag> GAMEVAR_FLAG_GLOBAL onevent EVENT_GETMENUTILE setvar RETURN <tilenum> endevent
gamevar MENU_TILE is used to set whether the screen is one picture or if it is tiled, like a texture.
Values for <flag>:
- 0 - Main Menu background is non-tilable
- 1 - Main Menu background is tilable
In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.