Eshootvar: Difference between revisions
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eshootvar < | eshootvar <gamevar> | ||
Shoots the projectile referenced by < | Shoots the projectile referenced by <gamevar>, but returns the [[sprite id]] of the projectile into the [[gamevar]] RETURN. See [[eshoot]]. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Projectile manipulation]] | [[Category:Projectile manipulation]] |