Palette: Difference between revisions
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This is the pointer to the current screen palette in use. The screen palette in use is what determines whether or not to apply the various tints which happen underwater, when night vision is enabled, et cetera. This is of very limited use to the average CON programmer. | |||
[[Category:Player structure members]] | [[Category:Player structure members]] |
Revision as of 00:50, 8 September 2006
This is the pointer to the current screen palette in use. The screen palette in use is what determines whether or not to apply the various tints which happen underwater, when night vision is enabled, et cetera. This is of very limited use to the average CON programmer.