Htpicnum: Difference between revisions
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The picnum of the projectile that is hitting the actor. For example, if the actor has just been hit by a bullet, then the actor's htpicnum is set to SHOTSPARK1. | The picnum of the projectile that is hitting the actor. For example, if the actor has just been hit by a bullet, then the actor's htpicnum is set to SHOTSPARK1. | ||
[[Category:Sprite structure members]] |
Latest revision as of 18:13, 9 September 2006
The picnum of the projectile that is hitting the actor. For example, if the actor has just been hit by a bullet, then the actor's htpicnum is set to SHOTSPARK1.