Espawnvar: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
espawnvar <gamevar>
espawnvar <gamevar>


[[Spawn]]s an [[actor]] referenced by <gamevar>.  [[Gamevar]] RETURN is set to [[actor]]'s [[sprite id]]. See [[spawn]], [[espawn]], [[qspawn]], [[eqspawn]], [[qspawnvar]], and [[eqspawnvar]]. <!--[[spawnvar]]-->
[[spawn|Spawns]] an [[actor]] referenced by <gamevar>.  [[gamevar|Gamevar]] [[RETURN]] is set to [[actor]]'s [[sprite id]]. See [[spawn]], [[espawn]], [[qspawn]], [[eqspawn]], [[qspawnvar]], and [[eqspawnvar]]. <!--[[spawnvar]]-->


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 16:06, 28 September 2006

espawnvar <gamevar>

Spawns an actor referenced by <gamevar>. Gamevar RETURN is set to actor's sprite id. See spawn, espawn, qspawn, eqspawn, qspawnvar, and eqspawnvar.