Talk:Enable and fix minibosses: Difference between revisions

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Edit: Shouldn't we too disable BOSS3 from going in sector lotag 1?
Edit: Shouldn't we too disable BOSS3 from going in sector lotag 1?
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Frankly, you butchered this tutorial. I cannot understand the tutorial for what it is. Remember, it is supposed to be easy. For now, '''''I''''' will work on a fix that will not waste time with seperate actors. All you have to do to is integrate an "ifspritepal 0 nullop else { <insert miniboss-only code here> }" clause into the code. -[[User:Hendricks 266|Hendricks266]]

Revision as of 16:10, 7 November 2006

I will change all

I have made codes that works totally correct in them. =) In fact, your code is basic, but not full-working.

BOSS3 doesn't frozen correctly.

If you cannot shrinker a Newbeast, why should you be annolwed to do this with Alien Queen?

There should be good have a Stayput for Overlord and Cycloid Emperor.

There is duke talks, wich shouldn't be used to non gathering enemies, and if more than one togheder, is crap the sound. =p

BOSS4 is very hard to configure. You cannot just set a "IFSPRITEPAL", if you look to the blood color, you will report that this doesn't work totally.

Edit: Shouldn't we too disable BOSS3 from going in sector lotag 1?


Frankly, you butchered this tutorial. I cannot understand the tutorial for what it is. Remember, it is supposed to be easy. For now, I will work on a fix that will not waste time with seperate actors. All you have to do to is integrate an "ifspritepal 0 nullop else { <insert miniboss-only code here> }" clause into the code. -Hendricks266