PROJ SOUND: Difference between revisions

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Where <name> is the name of the [[sound]] you wish to play.
Where <name> is the name of the [[sound]] you wish to play.
[[Category:Projectile_structure_members]]

Revision as of 18:12, 13 June 2007

PROJ_SOUND is a defineprojectile property used to play a sound when a projectile is fired. For bullet projectiles this is the sound played on impact.

Syntax is:

defineprojectile <tile number> PROJ_SOUND <name>

Where <name> is the name of the sound you wish to play.