Starttrack: Difference between revisions

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'''''starttrack''''' is used to change the current background music that is playing.
'''''starttrack''''' is used to change the current background music that is playing.


<track#> is literally the track number of the current episode (which can be detected with the [[gamevar]] [[VOLUME]]) as defined by the [[music]] command. Change [[volume_number]] take another episode music.
<track#> is literally the track number of the current episode (which can be detected with the [[gamevar]] [[VOLUME]]) as defined by the [[music]] command.
Change [[volume_number]] take another episode music. Remember that you must take back the last [[volume_number]] value:
  getuserdef[THISACTOR].volume_number TEMP
  setuserdef[THISACTOR].volume_number 1
  starttrack
  setuserdef[THISACTOR].volume_number TEMP
This will start track from episode 2 level 1 at any episode.


[[Category:EDuke commands]]
[[Category:EDuke commands]]
[[Category:Sound manipulation]]
[[Category:Sound manipulation]]
[[Category:Player manipulation]]
[[Category:Player manipulation]]

Revision as of 14:26, 26 August 2007

starttrack <track#>

starttrack is used to change the current background music that is playing.

<track#> is literally the track number of the current episode (which can be detected with the gamevar VOLUME) as defined by the music command. Change volume_number take another episode music. Remember that you must take back the last volume_number value:

 getuserdef[THISACTOR].volume_number TEMP
 setuserdef[THISACTOR].volume_number 1
 starttrack
 setuserdef[THISACTOR].volume_number TEMP

This will start track from episode 2 level 1 at any episode.