User:Hendricks 266: Difference between revisions

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website link. I added DT's poem to me because I wrote 75% of it.
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== Introduction ==
== Introduction ==


He's really very smart, unlike that Hendricks 265 moron.
He's really very smart, unlike that Hendricks265 moron.


Hendricks 266 is a very awesome dude!<br />
Hendricks266 is a very awesome dude!<br />
He's not stupid, so he won't run outside nude.<br />
He's not stupid, so he won't run outside nude.<br />
He's a nice guy, so he's not in even one feud.<br />
He's a nice guy, so he's not in even one feud.<br />
Go ahead and talk to him! He's always in a good mood! [[Image:Wink.gif]]
Go ahead and talk to him! He's always in a good mood! [[Image:Wink.gif]]


[http://www.freewebtown.com/hendricks266/index.html My Website (WIP)]
He's the god of the Duke lands, far and wide.<br />
He [[killit|killed]] an [[actor]] just to watch it die.<br />
He went [[cstat]] 32768 because he was feeling a bit sly. <!--NOT shy!--><br />
Then he created a [[state]] to [[spawn]] some pie.
 
[http://hendricks266.duke4.org My Website (WIP)]


== Requests ==
== Requests ==

Revision as of 17:59, 5 October 2007

Introduction

He's really very smart, unlike that Hendricks265 moron.

Hendricks266 is a very awesome dude!
He's not stupid, so he won't run outside nude.
He's a nice guy, so he's not in even one feud.
Go ahead and talk to him! He's always in a good mood!

He's the god of the Duke lands, far and wide.
He killed an actor just to watch it die.
He went cstat 32768 because he was feeling a bit sly.
Then he created a state to spawn some pie.

My Website (WIP)

Requests

Cutscenes

  • Add con control over cutscenes in the form of:
    • Pre-Episode Cutscenes:
      • Does this episode have a beginning cutscene (Ep. 4)?
      • If it does, if there are multiple .anm files (Ep. 4), how many are there, and what are the filenames?
      • If it does, what is the filename?
      • If it does, what are the sound effects?
    • Ending Cutscenes:
      • Is the ending cutscene an .anm file (Ep. 2-4) or a tile range (Ep. 1)?
      • If it is a tile range, where are the tiles (tilenum)?
      • If it is an .anm file, what is the filename?
      • If there are multiple .anm files (Ep. 4), how many are there, and what are the filenames?
      • What are the sound effects?
    • Ending Screens:
      • Does this episode have a tile-based ending screen (Ep. 1-2) or not (Ep. 3-4)?
      • If it does, what is the tilenum?
    • All but Ending Screens:
      • Is there a background .mid?
      • If there is, what is it?
      • How many sound effects are there?
      • When do the sound effects play?
    • Opening Logos:
      • What is the filename?
      • If there are multiple .anm files, how many are there, and what are the filenames?
      • Is there a background .mid?
      • If there is, what is it?
      • How many sound effects are there?
      • When do the sound effects play?

Redefine Primitives

  • Add other redefine primitives:
    • redefine
    • redefinesound
    • redefinevolume
    • redefineskill
    • redefinelevelname
    • remusic

Hard-Coded Actor "var" Primitives

  • Add more "var" primitives to existing primitives:

Mathematical Primitives

  • Add more mathematical primitives:
    • Exponents (Also covers square root and cube root, ^0.5 and ^0.3[33333…] respectively) I have since discovered the sqrt parameter, and getting the cube root of something is pretty much useless.
      • expvar <gamevar> <value>
      • expvarvar <gamevar> <gamevar>

Maphack Functions

All I want now is to have my maphack code integrated into JFDuke3D and JFSW.

Multiple Layer Room-Over-Room

*shot*