Quick kick: Difference between revisions
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Member of the [[player]] structure; appears to store the information on whether a quick kick is being executed or not. | Member of the [[player]] structure; appears to store the information on whether a quick kick is being executed or not. | ||
Is also a secondary melee attack, used for close combat while relaoding or another weapon fire prevension. | |||
[[Category:Player structure members]] | [[Category:Player structure members]] |
Revision as of 17:42, 24 January 2008
Member of the player structure; appears to store the information on whether a quick kick is being executed or not.
Is also a secondary melee attack, used for close combat while relaoding or another weapon fire prevension.