EVENT DOFIRE: Difference between revisions
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EVENT_DOFIRE is a [[EDuke32_event_list|game event]]. | EVENT_DOFIRE is a [[EDuke32_event_list|game event]]. | ||
This [[event]] is called with every shot of any player's weapon regardless of it animation type and position of shooting frame (i. e. weaponcount number). Operation of this event is instantaneous. | This [[event]] is called with every shot of any player's weapon regardless of it animation type and position of shooting frame (i. e. [[weaponcount]] number). Operation of this event is instantaneous. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 23:38, 9 April 2008
EVENT_DOFIRE is a game event.
This event is called with every shot of any player's weapon regardless of it animation type and position of shooting frame (i. e. weaponcount number). Operation of this event is instantaneous.