Sizeat: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
Like [[sizeto]], but instantaneous. 64 64 is the default sprite size. | Like [[sizeto]], but instantaneous. 64 64 is the default sprite size. | ||
Actors with [[xrepeat]] or [[yrepeat]] zero are deleted. Wich mean that sizeat 0 0 = [[killit]]. | Actors with [[xrepeat]] or [[yrepeat]] zero are deleted. Wich mean that sizeat 0 0 = [[killit]]. Changing these values in actor PLAYER causes seconday effects reproducing Shrinker weapon hit. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |