PROJ OFFSET: Difference between revisions
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Sets the x offset of the projectile fired. As numbers get higher, the projectile's initial position will move further to the left. | Sets the x offset of the projectile fired. As numbers get higher, the projectile's initial position will move further to the left. | ||
A value of 224 will make the projectile spawn at "right hand" (for example Battlelord morters). To make spawn centered, use a value or 14354. | |||
[[Category:Projectile_structure_members]] | [[Category:Projectile_structure_members]] |
Revision as of 21:45, 12 October 2008
Sets the x offset of the projectile fired. As numbers get higher, the projectile's initial position will move further to the left.
A value of 224 will make the projectile spawn at "right hand" (for example Battlelord morters). To make spawn centered, use a value or 14354.