EVENT SOARUP: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
EVENT_SOARUP is a [[EDuke32_event_list|Game Event]]. | |||
This [[event]] is triggered for each [[player]] when processing the 'soar up' (aka jump) command while the player's jetpack is on. | This [[event]] is triggered for each [[player]] when processing the 'soar up' (aka jump) command while the player's jetpack is on. | ||
Set gamevar [[RETURN]] to any non-zero value to ignore the key. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 11:14, 3 May 2009
EVENT_SOARUP is a Game Event.
This event is triggered for each player when processing the 'soar up' (aka jump) command while the player's jetpack is on.
Set gamevar RETURN to any non-zero value to ignore the key.