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debris <tilenum> <amount>
'''debris''' <tilenum> <amount>


Spawns the hard-coded debris.  <tilenum> can be SCRAP1 through SCRAP6.
Spawns the hard-coded debris.  <tilenum> can be SCRAP1 through SCRAP6.

Revision as of 11:02, 4 May 2009

debris <tilenum> <amount>

Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6.


Notes

If spritepal is used right before this command, it will change the scrap's palette.