Eshoot: Difference between revisions
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eshoot <projectilenumber> | '''eshoot''' <projectilenumber> | ||
Works just like [[shoot]], but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]]. See [[eshootvar]]. | Works just like [[shoot]], but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]]. See [[eshootvar]]. |