Randvarvar: Difference between revisions
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randvarvar <gamevar1> <gamevar2> | '''randvarvar''' <gamevar1> <gamevar2> | ||
This function generates a random number from 0 to <gamevar2> and assigns it to <gamevar1>. | This function generates a random number from 0 to <gamevar2> and assigns it to <gamevar1>. |
Revision as of 12:20, 4 May 2009
randvarvar <gamevar1> <gamevar2>
This function generates a random number from 0 to <gamevar2> and assigns it to <gamevar1>.
This command should not be used in unsynchronized code or it will desynchronize multiplayer games. See the list of unsynchronized events for a full list.
In prior releases of DOS EDuke, randvarvar contained a flaw that would desynchronize multiplayer regardless of where the command was used. The bug has since been corrected for post-1.0 releases of EDuke32.