On crane: Difference between revisions
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-1 if player is | '''on_crane''' is a member of the [[Members of the player structure|player struct]]. | ||
This value is -1 if player hasn't been grabbed by a crane and is otherwise a value greater than or equal to 0, corresponding to the sprite ID of the crane. Setting '''on_crane''' to anything greater than or equal to 0 will lock the player's movement as if a crane had picked them up. | |||
[[Category:Player structure members]] | [[Category:Player structure members]] |
Latest revision as of 02:26, 14 July 2009
on_crane is a member of the player struct.
This value is -1 if player hasn't been grabbed by a crane and is otherwise a value greater than or equal to 0, corresponding to the sprite ID of the crane. Setting on_crane to anything greater than or equal to 0 will lock the player's movement as if a crane had picked them up.