M player skill: Difference between revisions
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Created page with 'In singleplayer, it seems to be the same as Player_skill. In multiplayer, it store the skill level set in the "New game" menu. This is not the current skill level. 0 is "Non...' |
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In multiplayer, it store the skill level set in the "New game" menu. This is not the current skill level. | In multiplayer, it store the skill level set in the "New game" menu. This is not the current skill level. | ||
0 is "None" or "Piece of Cake", 1 is "Let's Rock", 2 is "Come get some" and 3 is "Damn I'm good". | 0 is "None" or "Piece of Cake", 1 is "Let's Rock", 2 is "Come get some" and 3 is "Damn I'm good". | ||
[[Category:Userdef structure members]] |
Revision as of 02:57, 16 July 2009
In singleplayer, it seems to be the same as Player_skill.
In multiplayer, it store the skill level set in the "New game" menu. This is not the current skill level. 0 is "None" or "Piece of Cake", 1 is "Let's Rock", 2 is "Come get some" and 3 is "Damn I'm good".