Killit: Difference between revisions
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Used within an [[actor]]'s code in order to delete it from a map. | Used within an [[actor]]'s code in order to delete it from a map. | ||
Using | Using [[sizeat]] 0 0 has the same effect. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |