EVENT DRAWWEAPON: Difference between revisions
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Set gamevar [[RETURN]] to any non-zero value to hide weapon tile. | Set gamevar [[RETURN]] to any non-zero value to hide weapon tile. | ||
The difference beetween [[EVENT_DISPLAYWEAPON]] and EVENT_DRAWWEAPON is that the second doesn't hide the quick kick tile. EVENT_DRAWWEAPON may be usefull for who doesn't plan to re-do the quick kick. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 20:37, 28 July 2009
EVENT_DRAWWEAPON is a Game Event.
This event is called when a weapon is being displayed on the screen. Can be used with the gamevar currentweapon to control weapon animations.
Set gamevar RETURN to any non-zero value to hide weapon tile.
The difference beetween EVENT_DISPLAYWEAPON and EVENT_DRAWWEAPON is that the second doesn't hide the quick kick tile. EVENT_DRAWWEAPON may be usefull for who doesn't plan to re-do the quick kick.