PROJ VEL: Difference between revisions
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*Laser speed: 840 | *Laser speed: 840 | ||
*Spit speed: 292 | *Spit speed: 292 | ||
*Mental Blast speed: 348 | *Mental Blast speed: 348 [Octabrain] / 644 [Cycloid Emperor] | ||
[[Category:Projectile_structure_members]] | [[Category:Projectile_structure_members]] |
Revision as of 13:48, 24 October 2009
PROJ_VEL is a defineprojectile property used to set the velocity of a projectile.
Syntax is:
defineprojectile <tile number> PROJ_VEL <number>
Where <number> is the speed of the projectile. Values over 1000 are not encouraged. Use PROJ_VEL_MULT to go at higher speeds.
For reference:
- RPG speed: 644
- Devastator speed: 644
- Cycloid Emperor rocket speed: 772
- Shrinker speed: 768
- Freeze Blast speed: 644
- Laser speed: 840
- Spit speed: 292
- Mental Blast speed: 348 [Octabrain] / 644 [Cycloid Emperor]