User:Hendricks 266: Difference between revisions
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** Pre-Episode Cutscenes: | ** Pre-Episode Cutscenes: | ||
*** Does this episode have a beginning cutscene (Ep. 4)? | *** Does this episode have a beginning cutscene (Ep. 4)? | ||
*** If it does, | *** If it does, are there multiple .anm files (Ep. 4)? | ||
*** If it does, what | **** How many are there? | ||
*** If it does, what are the filename(s)? | |||
*** If it does, what are the sound effects? | *** If it does, what are the sound effects? | ||
** Ending Cutscenes: | ** Ending Cutscenes: | ||
*** Is the ending cutscene an .anm file (Ep. 2-4) or a tile range (Ep. 1)? | *** Is the ending cutscene an .anm file (Ep. 2-4) or a tile range (Ep. 1)? | ||
*** If it is a tile range, where are the tiles (tilenum)? | **** If it is a tile range, where are the tiles (tilenum)? | ||
*** If it is an .anm file, | **** If it is an .anm file, are there multiple .anm files (Ep. 4)? | ||
***** How many are there? | |||
**** If it is an .anm file, what are the filename(s)? | |||
*** What are the sound effects? | *** What are the sound effects? | ||
**** When do the sound effects play? | |||
** Ending Screens: | ** Ending Screens: | ||
*** Does this episode have a tile-based ending screen (Ep. 1-2) or not (Ep. 3-4)? | *** Does this episode have a tile-based ending screen (Ep. 1-2) or not (Ep. 3-4)? | ||
*** If it does, what is the tilenum? | **** If it does, what is the tilenum? | ||
** All but Ending Screens: | ** All but Ending Screens: | ||
*** Is there a background .mid? | *** Is there a background .mid? | ||
*** If there is, what is it? | **** If there is, what is it? | ||
*** How many sound effects are there? | *** How many sound effects are there? | ||
*** When do the sound effects play? | **** When do the sound effects play? | ||
** Opening Logos: | ** Opening Logos: | ||
*** What is the filename? | *** What is the filename(s)? | ||
*** | *** Are there multiple .anm files (Ep. 4)? | ||
**** How many are there? | |||
*** Is there a background .mid? | *** Is there a background .mid? | ||
*** If there is, what is it? | **** If there is, what is it? | ||
*** How many sound effects are there? | *** How many sound effects are there? | ||
*** When do the sound effects play? | **** When do the sound effects play? | ||
=== Hard-Coded Actor "var" Primitives === | === Hard-Coded Actor "var" Primitives === |
Revision as of 09:52, 28 November 2009
Introduction
Hey guys, Cap'n here, just wanted to tell you: Hendricks266's real name is... *throat gargles as blood sprays across room*
Requests
Cutscenes
- Add con control over cutscenes in the form of:
- Pre-Episode Cutscenes:
- Does this episode have a beginning cutscene (Ep. 4)?
- If it does, are there multiple .anm files (Ep. 4)?
- How many are there?
- If it does, what are the filename(s)?
- If it does, what are the sound effects?
- Ending Cutscenes:
- Is the ending cutscene an .anm file (Ep. 2-4) or a tile range (Ep. 1)?
- If it is a tile range, where are the tiles (tilenum)?
- If it is an .anm file, are there multiple .anm files (Ep. 4)?
- How many are there?
- If it is an .anm file, what are the filename(s)?
- What are the sound effects?
- When do the sound effects play?
- Is the ending cutscene an .anm file (Ep. 2-4) or a tile range (Ep. 1)?
- Ending Screens:
- Does this episode have a tile-based ending screen (Ep. 1-2) or not (Ep. 3-4)?
- If it does, what is the tilenum?
- Does this episode have a tile-based ending screen (Ep. 1-2) or not (Ep. 3-4)?
- All but Ending Screens:
- Is there a background .mid?
- If there is, what is it?
- How many sound effects are there?
- When do the sound effects play?
- Is there a background .mid?
- Opening Logos:
- What is the filename(s)?
- Are there multiple .anm files (Ep. 4)?
- How many are there?
- Is there a background .mid?
- If there is, what is it?
- How many sound effects are there?
- When do the sound effects play?
- Pre-Episode Cutscenes:
Hard-Coded Actor "var" Primitives
- Add more "var" primitives to existing primitives:
FLAC Support
Put that in SWP too.
*shot*
Projects
I'm working on several projects.