User:Fox/test/Definegametype: Difference between revisions
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{| {{simpletable}} | {| {{simpletable}} | ||
! Flag !! Value !! Dukematch !! Cooperative !! Dukematch (no spawn) !! Team Dukematch !! Team Dukematch (no spawn) | ! Flag !! Description !! Value !! Dukematch !! Cooperative !! Dukematch (no spawn) !! Team Dukematch !! Team Dukematch (no spawn) | ||
|- align=center valign=top | |- align=center valign=top | ||
| 1 | | 1 | ||
| align=left | Gametype is Cooperative like | |||
| 1 | | 1 | ||
| ? | | ? | ||
Line 66: | Line 67: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 2 | | 2 | ||
| align=left | Weapons stay (like coop) | |||
| 2 | | 2 | ||
| ? | | ? | ||
Line 74: | Line 76: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 3 | | 3 | ||
| align=left | Show frag bar (on top of the screen) | |||
| 4 | | 4 | ||
| ? | | ? | ||
Line 82: | Line 85: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 4 | | 4 | ||
| align=left | Show scoresheet (in statusbar) | |||
| 8 | | 8 | ||
| ? | | ? | ||
Line 90: | Line 94: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 5 | | 5 | ||
| align=left | Spawn the Deathmatch switches (switches with a spritepal other than 0) | |||
| 16 | | 16 | ||
| ? | | ? | ||
Line 98: | Line 103: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 6 | | 6 | ||
| align=left | Use coop spawns | |||
| 32 | | 32 | ||
| ? | | ? | ||
Line 106: | Line 112: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 7 | | 7 | ||
| align=left | Spawn accesscard sprites | |||
| 64 | | 64 | ||
| ? | | ? | ||
Line 114: | Line 121: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 8 | | 8 | ||
| align=left | Allow coopview | |||
| 128 | | 128 | ||
| ? | | ? | ||
Line 122: | Line 130: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 9 | | 9 | ||
| align=left | Activate coop sounds | |||
| 256 | | 256 | ||
| ? | | ? | ||
Line 130: | Line 139: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 10 | | 10 | ||
| align=left | Show other players in map | |||
| 512 | | 512 | ||
| ? | | ? | ||
Line 138: | Line 148: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 11 | | 11 | ||
| align=left | Items can respawn | |||
| 1024 | | 1024 | ||
| ? | | ? | ||
Line 146: | Line 157: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 12 | | 12 | ||
| align=left | Enable markers option | |||
| 2048 | | 2048 | ||
| ? | | ? | ||
Line 154: | Line 166: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 13 | | 13 | ||
| align=left | Enable friendly fire option | |||
| 4096 | | 4096 | ||
| ? | | ? | ||
Line 162: | Line 175: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 14 | | 14 | ||
| align=left | Fixed respawn | |||
| 8192 | | 8192 | ||
| ? | | ? | ||
Line 170: | Line 184: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 15 | | 15 | ||
| align=left | Players have all accesscards at spawn | |||
| 16384 | | 16384 | ||
| ? | | ? | ||
Line 178: | Line 193: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 16 | | 16 | ||
| align=left | Players keep their inventory even if they die | |||
| 32768 | | 32768 | ||
| ? | |||
| ? | |||
| ? | |||
| ? | |||
| ? | |||
|- align=center valign=top | |||
| 16 | |||
| align=left | Gametype is Team Deathmatch like | |||
| 65536 | |||
| ? | | ? | ||
| ? | | ? | ||
Line 186: | Line 211: | ||
|- align=center valign=top | |- align=center valign=top | ||
| 17 | | 17 | ||
| | | align=left | Use TDM spawns | ||
| 131072 | |||
| ? | | ? | ||
| ? | | ? |
Revision as of 01:10, 6 December 2009
definegametype <gametypenum> <flags> <name>
Define a new game type (like Deathmatch, Coop, ...) available in multiplayer.
<gametypenum>
Define the gametype number. Numbers 0-4 are already defined. Maximum is 16.
<flags>
1 Gametype is Cooperative like
2 Weapons stay (like coop)
4 Show frag bar (on top of the screen)
8 Show scoresheet (in statusbar)
16 Spawn the Deathmatch switches (switches with a spritepal other than 0)
32 Use coop spawns
64 Spawn accesscard sprites
128 Allow coopview
256 Activate coop sounds
512 Show other players in map
1024 Items can respawn
2048 Enable markers option
4096 Enable friendly fire option
8192 Fixed respawn
16384 Players have all accesscards at spawn
32768 Players keep their inventory even if they die
65536 Gametype is Team Deathmatch like
131072 Use TDM spawns
<name>
Define the gametype name.
Default values
Flag | Description | Value | Dukematch | Cooperative | Dukematch (no spawn) | Team Dukematch | Team Dukematch (no spawn) |
---|---|---|---|---|---|---|---|
1 | Gametype is Cooperative like | 1 | ? | ? | ? | ? | ? |
2 | Weapons stay (like coop) | 2 | ? | ? | ? | ? | ? |
3 | Show frag bar (on top of the screen) | 4 | ? | ? | ? | ? | ? |
4 | Show scoresheet (in statusbar) | 8 | ? | ? | ? | ? | ? |
5 | Spawn the Deathmatch switches (switches with a spritepal other than 0) | 16 | ? | ? | ? | ? | ? |
6 | Use coop spawns | 32 | ? | ? | ? | ? | ? |
7 | Spawn accesscard sprites | 64 | ? | ? | ? | ? | ? |
8 | Allow coopview | 128 | ? | ? | ? | ? | ? |
9 | Activate coop sounds | 256 | ? | ? | ? | ? | ? |
10 | Show other players in map | 512 | ? | ? | ? | ? | ? |
11 | Items can respawn | 1024 | ? | ? | ? | ? | ? |
12 | Enable markers option | 2048 | ? | ? | ? | ? | ? |
13 | Enable friendly fire option | 4096 | ? | ? | ? | ? | ? |
14 | Fixed respawn | 8192 | ? | ? | ? | ? | ? |
15 | Players have all accesscards at spawn | 16384 | ? | ? | ? | ? | ? |
16 | Players keep their inventory even if they die | 32768 | ? | ? | ? | ? | ? |
16 | Gametype is Team Deathmatch like | 65536 | ? | ? | ? | ? | ? |
17 | Use TDM spawns | 131072 | ? | ? | ? | ? | ? |