Weaponswitch: Difference between revisions
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2 = switch away when out of ammo | 2 = switch away when out of ammo | ||
Setting the gamevar to any non-zero value to disable weapon switching. | |||
Example: | |||
setuserdef[THISACTOR].weaponswitch -1 | |||
[[Category:Bitfields]] | [[Category:Bitfields]] |
Revision as of 05:41, 22 February 2010
1 = switch to weapon on pickup
2 = switch away when out of ammo
Setting the gamevar to any non-zero value to disable weapon switching.
Example:
setuserdef[THISACTOR].weaponswitch -1