Weaponswitch: Difference between revisions
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m This was actually wrong. |
m But this works. |
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2 = switch away when out of ammo | 2 = switch away when out of ammo | ||
Setting the variable to zero will disable automatic weapon switching. | |||
Example: | |||
setplayer[THISACTOR].weaponswitch 0 | |||
[[Category:Bitfields]] | [[Category:Bitfields]] |
Revision as of 06:23, 22 February 2010
1 = switch to weapon on pickup
2 = switch away when out of ammo
Setting the variable to zero will disable automatic weapon switching.
Example:
setplayer[THISACTOR].weaponswitch 0