Xvel: Difference between revisions
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m Reverted edits by 201.21.216.176 (Talk) to last version by Hunter byte |
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'''xvel''' holds the forward/backward velocity of the sprite. Positive values are forward, negative are backward. | '''xvel''' holds the forward/backward velocity of the sprite. Positive values are forward, negative are backward. | ||
Not all actors move at the same speed. Useractor enemy use xvel at a different way. | |||
[[Category:Sprite structure members]] | [[Category:Sprite structure members]] |
Revision as of 18:22, 23 May 2010
xvel holds the forward/backward velocity of the sprite. Positive values are forward, negative are backward.
Not all actors move at the same speed. Useractor enemy use xvel at a different way.