Sector Effector Reference Guide: Difference between revisions

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:'''8''' - Up Open Door Lights
:'''8''' - Up Open Door Lights
:'''9''' - Down Open Door Lights
:'''9''' - Down Open Door Lights
:'''10''' - Door Auto Close (H=Delay)
:'''10''' - Door Auto Close (Hitag = Delay)
:'''11''' - Rotate Sector Door
:'''11''' - Rotate Sector Door
:'''12''' - Light Switch
:'''12''' - Light Switch

Revision as of 13:23, 27 July 2010

Build/Mapster32 Map Editing


Sector Effector Lotag Listing

0 - Rotating Sector
1 - Pivot Sprite for SE 0
2 - Earthquake
3 - Random Lights After Shot Out
4 - Random Lights
6 - Subway
7 - Teleporter
8 - Up Open Door Lights
9 - Down Open Door Lights
10 - Door Auto Close (Hitag = Delay)
11 - Rotate Sector Door
12 - Light Switch
13 - C-9 Explosive
14 - Subway Car
15 - Slide Door (ST 25)
16 - Rotate Reactor Sector
17 - Elevator Transport (ST 15)
18 - Incremental Sector Rise/Fall
19 - Explosion Lowers Ceiling
20 - Stretch (ST 27)
21 - Drop Floor (ST 28)
22 - Teeth Door Prong (ST 29)
23 - One-Way Teleporter Destination
24 - Conveyor Belt or Water Current
25 - Engine Piston
27 - Demo Camera
28 - Lightning
29 - Float (for Waves)
30 - Two-Way Train (ST 31)
31 - Floor Rise/Fall
32 - Ceiling Rise/Fall
33 - Earthquake Debris
36 - Projectile Shooter