LOGO FLAGS: Difference between revisions
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LOGO_FLAGS is a gamevar that controls the appearance of the | LOGO_FLAGS is a [[gamevar]] that controls the appearance of the introduction and menu. | ||
It is a [[bitfield]]. The values are: | It is a [[bitfield]]. The values are: | ||
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'''512'''- LOGO_FLAG_TENSCREEN<br /> | '''512'''- LOGO_FLAG_TENSCREEN<br /> | ||
The default is 255 | The default value is 255. That is, all the bits are set except the last two. | ||
[[Category:Bitfields]] | [[Category:Bitfields]] | ||
[[Category:Pre-defined gamevars]] | [[Category:Pre-defined gamevars]] |
Revision as of 18:40, 11 November 2010
LOGO_FLAGS is a gamevar that controls the appearance of the introduction and menu.
It is a bitfield. The values are:
1 - LOGO_FLAG_ENABLED
2 - LOGO_FLAG_PLAYANIM
4 - LOGO_FLAG_PLAYMUSIC
8 - LOGO_FLAG_3DRSCREEN
16 - LOGO_FLAG_TITLESCREEN
32 - LOGO_FLAG_DUKENUKEM
64 - LOGO_FLAG_THREEDEE
128- LOGO_FLAG_PLUTOPAKSPRITE
256- LOGO_FLAG_SHAREWARESCREENS
512- LOGO_FLAG_TENSCREEN
The default value is 255. That is, all the bits are set except the last two.