Getactor: Difference between revisions

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'''getactor'''[<[[sprite id]]>].<functionname> <[[gamevar]]>
'''getactor'''[<[[sprite id]]>].<functionname> <[[gamevar]]>


Use getactor to set the value of the [[gamevar]] <[[gamevar]]> to the value of <functionname> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]> . See [[Actor Member Functions]].
Use getactor to set the value of the [[gamevar]] <[[gamevar]]> to the value of <functionname> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]>. See [[Actor Member Functions]].


[[Category:EDuke commands]]
[[Category:EDuke commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]
[[Category:Gamevar manipulation]]
[[Category:Gamevar manipulation]]

Revision as of 19:17, 7 January 2011

getactor[<sprite id>].<functionname> <gamevar>

Use getactor to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id>. See Actor Member Functions.