Getinput: Difference between revisions
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This command can be used within [[EVENT_PROCESSINPUT]] to fetch one of the [[members of the input structure]] into a [[gamevar]]. | This command can be used within [[EVENT_PROCESSINPUT]] to fetch one of the [[members of the input structure]] into a [[gamevar]]. | ||
The player id is usually provided by THISACTOR | The player id is usually provided by THISACTOR. It is unknown whether other values are useful or applicable. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Gamevar manipulation]] | [[Category:Gamevar manipulation]] |
Revision as of 19:19, 7 January 2011
getinput[<player id>].<member> <gamevar>
This command can be used within EVENT_PROCESSINPUT to fetch one of the members of the input structure into a gamevar.
The player id is usually provided by THISACTOR. It is unknown whether other values are useful or applicable.