Getinput: Difference between revisions

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This command can be used within [[EVENT_PROCESSINPUT]] to fetch one of the [[members of the input structure]] into a [[gamevar]].
This command can be used within [[EVENT_PROCESSINPUT]] to fetch one of the [[members of the input structure]] into a [[gamevar]].


The player id is usually provided by THISACTOR, it is unknown whether other values are useful or applicable.
The player id is usually provided by THISACTOR.  It is unknown whether other values are useful or applicable.


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Gamevar manipulation]]
[[Category:Gamevar manipulation]]

Revision as of 19:19, 7 January 2011

getinput[<player id>].<member> <gamevar>

This command can be used within EVENT_PROCESSINPUT to fetch one of the members of the input structure into a gamevar.

The player id is usually provided by THISACTOR. It is unknown whether other values are useful or applicable.