Getprojectile: Difference between revisions

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'''getprojectile'''[tilenum].parameter <gamevar>
#REDIRECT [[structure access]]
 
Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum.  The parameters are same as those used with [[defineprojectile]].  See also [[setprojectile]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]
[[Category:Gamevar manipulation]]
[[Category:Gamevar manipulation]]

Revision as of 20:22, 24 February 2011

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