Spritenoshade

From EDukeWiki
Revision as of 18:21, 18 May 2007 by 200.208.132.33 (talk)
Jump to navigation Jump to search

spritenoshade <tilenum>

Causes sprite <tilenum> to be unaffected by the shade of the sector it is in.

If you want to a actor glow like some projectiles in the game, use togheder with setactor[THISACTOR].shade -127.